WritingHabit logo
WritingHabit
PricingBlog
Sign inCreate account
Story breakdowns
Want, need, lie, and stakes for bestsellers — reverse-engineered so you can get inspired.
    Beach Read cover

    Beach Read

    Emily Henry

    It Ends with Us cover

    It Ends with Us

    Colleen Hoover

    Pride and Prejudice cover

    Pride and Prejudice

    Jane Austen

    Red, White & Royal Blue cover

    Red, White & Royal Blue

    Casey McQuiston

    The Hating Game cover

    The Hating Game

    Sally Thorne

The Hating Game cover

The Hating Game

Sally Thorne

Genre

Romance

Subgenre

Contemporary romantic comedy

Published

2016

Beats

7

Tropes

6


Logline

Two executive assistants at a merged publishing house, who share an office and a catalogue of mutual antagonism games, are told they are competing for the same promotion.

Plot idea

Office nemeses discover that only one of them can be promoted, and that the antagonism was never what she thought it was.

Comparable

A workplace enemies-to-lovers with a single-set structure and a first-person narrator who is wrong about the central fact.

View on Amazon
Protagonist

Lucy Hutton — small, cheerful, conflict-averse in every context except this one, and considerably more competitive than she admits.

Antagonist

Joshua Templeman as Lucy perceives him; structurally, Lucy's own conviction that she is disliked.

Character core
Want

The Chief Operating Officer position, and to beat Joshua for it.

Need

To stop reading unfamiliarity as hostility, and to risk being the one who says something first.

Lie

He hates me. Everything he does is contempt, and the games are how I survive being disliked all day.

Realization

Josh has been in love with her since her first day, and every behaviour she read as antagonism was a man with no social vocabulary trying to be near her.

Stakes

The promotion, the working relationship, and — because they share an office — the impossibility of a clean retreat if it goes wrong.

Structure
POV

First person present tense on Lucy, which keeps the reader locked inside her misreading of Joshua for most of the book.

Structure note

Almost entirely confined to one office and a handful of rooms. Thorne uses the enforced proximity of shared desks facing each other as the engine — the pair cannot avoid each other for a working day, so escalation is guaranteed without any plot contrivance. The promotion supplies the deadline.


1
Inciting incident

The COO position is announced, and both of them are shortlisted.

2
Midpoint

The elevator and the kiss. The antagonism's actual content is exposed, and neither can go back to the game.

3
All is lost

Lucy retreats into her assumption that she has been humiliated, and misreads a situation involving Josh's family in the worst available way.

4
Climax

Lucy tells him first, and withdraws from the competition on her own terms rather than his.

5
Resolution

The promotion resolves in a way that requires each of them to have been honest about what they actually wanted from the job.

Story beats
BeatWhereHow it lands

A deadline that forces them to work together

Throughout

The promotion process forces them into a project neither can decline.

Caring for the other while they're sick

Middle

Josh cares for Lucy while she is ill, and competence at tenderness is what breaks her model of him.

Meeting the family

Late

Meeting Josh's family explains his defences without a word of exposition.

A small gift that proves someone was paying attention

Throughout

The shirt colours, the notebook, the exact remembered details — small evidence of sustained attention, hidden in plain sight.

The interrupted almost-kiss

Middle

Interruptions convert a single scene's charge into several chapters of it.

One is excellent at something the other underestimated

Middle

Each turns out to be excellent at something the other had written off.

Being seen at their least composed

Middle

Lucy is seen at her least composed, and Josh's reaction is the book's turning point.

Tropes
Enemies to Lovers
SUBVERTED

The enmity is unilateral and imagined; the reveal is that there was never a rivalry, only a misreading.

Workplace Romance
PLAYED STRAIGHT

The office is a functioning institution with politics, HR risk, and a merger's cultural fault line.

Rivals to Lovers
PLAYED STRAIGHT

The promotion is a genuine zero-sum contest and is not resolved by both of them winning.

Forced Proximity/One Bed
PLAYED STRAIGHT

Facing desks in a shared office is a more sustainable proximity device than any snowstorm.

Grumpy/Sunshine
PLAYED STRAIGHT

With the useful complication that Lucy's sunshine is a professional strategy she resents needing.

Hurt/Comfort
PLAYED STRAIGHT

The illness sequence is where Lucy's interpretation of Josh becomes impossible to maintain.

Craft notes
Craft lesson

Thorne runs the entire book on a single false premise held by the narrator, and every scene is consistent under both readings. On a reread, Josh's behaviour is transparently that of a man in love — the staring, the notebook, the shirt colours. If you are writing a first-person misreading, the discipline is that the other character's actions must never be adjusted to fit the wrong interpretation.

Common mistake

Office romances usually treat the workplace as scenery. Here the shared office, the HR implications, the merger's cultural war between two publishing houses, and the specific mechanics of the promotion all constrain what the characters can do, which is what makes the small transgressions land.

Now write yours

Drop this structure into a project, set a daily word goal, and keep the streak. Free 14-day Pro trial, no credit card.

Start free